AI Insights · Timothy · April 2025
Top 5 PVP Games on Unified Platform in Italy: Q1 2025 Performance
Explore the performance trends of the top 5 PVP games in Italy during Q1 2025, highlighting their downloads, revenue, and active users on a unified platform.
In the first quarter of 2025, the PVP gaming scene in Italy witnessed intriguing performance trends across the top five games on a unified platform, combining data from both iOS and Android. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users, based on Sensor Tower data.
Coin Master from Moon Active saw a notable decline in weekly downloads, dropping from 21K at the start of the quarter to under 8K by the end. Revenue peaked early at $1.1M but decreased steadily, settling around $752K by the last week of March. Active users also fell from approximately 183K to 128K.
Pokémon TCG Pocket experienced fluctuating trends. Revenue spiked to $1.3M in early February, with a significant dip and subsequent rise to $720K by quarter-end. Downloads started high at 66K but gradually decreased to 33K. Active users remained relatively stable, ending the quarter at around 628K.
Royal Match maintained a consistent revenue stream, peaking at $731K at the quarter's start and stabilizing around $545K. Downloads showed a downward trend, starting at 40K and falling to 22K. Active users remained robust, only slightly declining from 846K to 790K.
MONOPOLY GO! by Scopely, Inc. had a steady revenue flow, starting at $324K and slightly increasing to $307K by the end of March. Downloads decreased from 26K to 13K, while active users dropped from 338K to 193K.
Finally, Last War:Survival from FUNFLY PTE. LTD. saw a slight revenue peak mid-quarter at $523K, closing at $276K. Downloads started at 46K and ended at 15K, with active users remaining relatively low, around 74K.
These insights provide a snapshot of the competitive landscape in Italy's PVP gaming sector during Q1 2025. For more detailed analytics and trends, visit Sensor Tower.